On March 5, 2013 the latest Tomb Raider game was released, but it didn’t feature the seasoned explorer we’re used to. It’s focuses on the young Lara Croft. It’s about survival and the loss of innocence as she’s thrown into intense situations and pushed beyond physical limits. I was intrigued by the release, but I’m not the type to rush out and buy a game as soon as it comes out, especially with a $60 price tag and not having tried it. Well, I got an opportunity to test it out when I received a free Redbox game code and quite frankly, it rocked! It has all the things I love in a game: powerful storyline, stunning extensive worlds, action, adventure, problem solving and it kept me on the edge of my chair. There was never a dull moment, see for yourself in the trailer below. I didn’t complete Tomb Raider, but it’s now on my buy it list.
What drove me to discuss Tomb Raider was that I stumbled across a design competition held by Square Enix and DeviantART. They challenged artists to develop original artwork depicting Lara Croft’s latest transformation (her rebirth so to speak). The winners received some pretty hefty prizes and the competition was fierce. I was astounded by the amount of entries and the quality of the work submitted. I did not envy the judges, but I did enjoy scrolling through the entries. I’ve included my favorites below. Having played Tomb Raider, I was drawn towards the darker and grittier submissions which I think captured the game’s feel.